2.5. Troubleshooting
Decoding takes a long time
This is most likely due to the just-in-time compiler Numba, which is used for this computationally expensive function: During the first execution, an initial compilation is executed. This can take several tens of seconds up to single digit minutes, depending on your CPU and energy settings. However, for any subsequent execution, the compiled code is cached and the code of the function runs much faster, approaching the speeds of code written in C. Deviating from this,
My decoded coordinates show systematic offsets
Ensure that the unambiguous measurement range is larger than the pattern length, i.e.
UMR\(\ge\)L. If not, adjust the used wavelengthslresp. number of periodsvaccordingly, or reset them by setting one of them to ‘default’.Make sure the exposure of your camera is adjusted so that the fringe patterns show up with maximum contrast. Avoid under- and overexposure during recording.
Ensure that the correct frames were captured while recording the fringe pattern sequence. If the timings are not set correctly, the sequence may be a frame off.
This might occur if either the camera or the display used have a gamma value very different from 1.
Typically, screens have a gamma value of 2.2; therefore compensate by setting the inverse value \(\gamma^{-1} = 1 / 2.2 \approx 0.45\) to the
gattribute of theFringesinstance. Alternatively, change the gamma value of the light source or camera directly.You might also use more shifts
Nto compensate for the dominant harmonics of the gamma-non-linearities.You can use the function
gamma_auto_correct()to automatically estimate and apply the gamma correction factor to linearize the display/camera response curve.Applying histogram equaization may also linearize the display/camera response curve.
My decoded coordinates show lots of noise
If the decoded modulation is much lower than the decoded brightness, try to use larger wavelengths
lresp. smaller number of periodsv.If the decoded modulation remains low even with very large wavelengths
l(less than five periodsvper screen lengthL), and you are conducting a deflectometric measurement, the surface under test is probably too rough. Since deflectometry is for specular and glossy surfaces only, it isn’t suited for scattering ones. You should consider a different measurement technique, such as e.g. fringe projection.